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5 Moves to 100

MoveOnesTensRunning Total

Each player needs a table like this one.
You may wish to practise ruling up a table using your ruler and a pencil.

Roll a dice.
 If you don’t have a dice at home, click on the dice picture below to use the online dice.

Once you have rolled the dice, players place a number in their own table as either a ten or a one.
For example: ‘4’ placed in the tens column will be 40 or ‘4’ placed in the ones column will be 4.

Each player calculates their running total as they go.

The aim of the game is to get the closest to 100, using all 5 moves.

Were you able to get to 100? What strategies did you use? If you weren’t able to get to 100, how close did you get?


Record the tasks you have completed. Choose a reflection prompt below:

  • 3, 2, 1 (3 things they have learnt, 2 feelings, 1 thing that was fun)
  • What strategies did you use? What was the most efficient strategy?
  • In under 20 words explain what you learnt today.
  • What worked well?
  • What did you find challenging?